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GeForce GTX 660 Ti vs Radeon HD 6790

Intro

The GeForce GTX 660 Ti features a GPU core clock speed of 915 MHz, and the 2048 MB of GDDR5 memory runs at 1500 MHz through a 192-bit bus. It also is made up of 1344 Stream Processors, 112 TAUs, and 24 ROPs.

Compare all of that to the Radeon HD 6790, which makes use of a 40 nm design. AMD has clocked the core speed at 840 MHz. The GDDR5 RAM is set to run at a frequency of 1050 MHz on this particular model. It features 800 SPUs along with 40 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
Radeon HD 6790 2150 points
Difference: 3863 (180%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the GeForce GTX 660 Ti should perform a little bit faster than the Radeon HD 6790 in general. (explain)

GeForce GTX 660 Ti 144000 MB/sec
Radeon HD 6790 134400 MB/sec
Difference: 9600 (7%)

Texel Rate

The GeForce GTX 660 Ti should be a lot (approximately 205%) more effective at texture filtering than the Radeon HD 6790. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 68880 (205%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 660 Ti is superior to the Radeon HD 6790, by far. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 8520 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

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Radeon HD 6790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti Radeon HD 6790
Manufacturer nVidia AMD
Year August 2012 April 2011
Code Name GK104 Barts LE
Memory 2048 MB 1024 MB
Core Speed 915 MHz 840 MHz
Memory Speed 6000 MHz 4200 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 144000 MB/sec 134400 MB/sec
Texel Rate 102480 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 1344 800
Texture Mapping Units 112 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 3540 million 1700 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

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