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GeForce GTX 560 vs GeForce GTX 660 Ti

Intro

The GeForce GTX 560 features clock speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs along with 56 TAUs and 32 ROPs.

Compare all of that to the GeForce GTX 660 Ti, which comes with a GPU core clock speed of 915 MHz, and 2048 MB of GDDR5 memory set to run at 1500 MHz through a 192-bit bus. It also features 1344 Stream Processors, 112 TAUs, and 24 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
GeForce GTX 560 3030 points
Difference: 2983 (98%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The GeForce GTX 660 Ti, in theory, should perform a little bit faster than the GeForce GTX 560 overall. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 15872 (12%)

Texel Rate

The GeForce GTX 660 Ti is quite a bit (more or less 126%) faster with regards to anisotropic filtering than the GeForce GTX 560. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 57120 (126%)

Pixel Rate

The GeForce GTX 560 will be a bit (more or less 18%) more effective at FSAA than the GeForce GTX 660 Ti, and also should be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 560 25920 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 3960 (18%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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GeForce GTX 660 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year May 2011 August 2012
Code Name GF114 GK104
Memory 1024 MB 2048 MB
Core Speed 810 MHz 915 MHz
Memory Speed 4004 MHz 6000 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 128128 MB/sec 144000 MB/sec
Texel Rate 45360 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 336 1344
Texture Mapping Units 56 112
Render Output Units 32 24
Bus Type GDDR5 GDDR5
Bus Width 256-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 3540 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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