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Radeon HD 4870 X2 vs Radeon HD 7870

Intro

The Radeon HD 4870 X2 has core speeds of 750 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 memory. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7870, which makes use of a 28 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 memory is set to run at a frequency of 1200 MHz on this particular model. It features 1280 SPUs along with 80 TAUs and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 175 Watts
Radeon HD 4870 X2 350 Watts
Difference: 175 Watts (100%)

Memory Bandwidth

The Radeon HD 4870 X2 should theoretically perform much faster than the Radeon HD 7870 overall. (explain)

Radeon HD 4870 X2 230400 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 76800 (50%)

Texel Rate

The Radeon HD 7870 should be much (more or less 33%) faster with regards to AF than the Radeon HD 4870 X2. (explain)

Radeon HD 7870 80000 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 20000 (33%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 7870 is the winner, and very much so. (explain)

Radeon HD 7870 32000 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 8000 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4870 X2 Radeon HD 7870
Manufacturer AMD AMD
Year Aug 12, 2008 March 2012
Code Name R700 Pitcairn XT
Memory 1024 MB (x2) 2048 MB
Core Speed 750 MHz (x2) 1000 MHz
Memory Speed 3600 MHz (x2) 4800 MHz
Power (Max TDP) 350 watts 175 watts
Bandwidth 230400 MB/sec 153600 MB/sec
Texel Rate 60000 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 24000 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 800(160x5) (x2) 1280
Texture Mapping Units 40 (x2) 80
Render Output Units 16 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors 956 million 2800 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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