Compare any two graphics cards:
Radeon HD 4670 512MB vs Radeon HD 7770
IntroThe Radeon HD 4670 512MB features a GPU core clock speed of 750 MHz, and the 512 MB of GDDR4/GDDR3/DDR3/DDR2 RAM runs at 1000 MHz through a 128-bit bus. It also features 320(64x5) Stream Processors, 32 TAUs, and 8 ROPs.Compare those specifications to the Radeon HD 7770, which uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 RAM works at a frequency of 1125 MHz on this specific model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7770 should be a lot faster than the Radeon HD 4670 512MB in general. (explain)
Texel RateThe Radeon HD 7770 is quite a bit (about 67%) more effective at texture filtering than the Radeon HD 4670 512MB. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon HD 7770 is superior to the Radeon HD 4670 512MB, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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