Compare any two graphics cards:
GeForce GT 440 1.5GB vs Radeon HD 7770
IntroThe GeForce GT 440 1.5GB has core clock speeds of 594 MHz on the GPU, and 900 MHz on the 1536 MB of GDDR3 RAM. It features 144 SPUs as well as 24 Texture Address Units and 24 ROPs.Compare that to the Radeon HD 7770, which makes use of a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory runs at a frequency of 1125 MHz on this specific model. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 7770 should theoretically be quite a bit superior to the GeForce GT 440 1.5GB overall. (explain)
Texel RateThe Radeon HD 7770 is much (about 181%) more effective at anisotropic filtering than the GeForce GT 440 1.5GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon HD 7770 is superior to the GeForce GT 440 1.5GB, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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