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GeForce GTX 470 vs Radeon HD 7750

Intro

The GeForce GTX 470 makes use of a 40 nm design. nVidia has set the core frequency at 607 MHz. The GDDR5 RAM is set to run at a frequency of 837 MHz on this specific model. It features 448 SPUs along with 56 TAUs and 40 Rasterization Operator Units.

Compare that to the Radeon HD 7750, which makes use of a 28 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory is set to run at a speed of 1125 MHz on this card. It features 512 SPUs along with 32 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 470 2937 points
Radeon HD 7750 2240 points
Difference: 697 (31%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 470 215 Watts
Difference: 160 Watts (291%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 470 will be 86% faster than the Radeon HD 7750 overall, because of its higher data rate. (explain)

GeForce GTX 470 133920 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 61920 (86%)

Texel Rate

The GeForce GTX 470 will be much (about 33%) better at AF than the Radeon HD 7750. (explain)

GeForce GTX 470 33992 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 8392 (33%)

Pixel Rate

The GeForce GTX 470 will be a lot (more or less 90%) more effective at full screen anti-aliasing than the Radeon HD 7750, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 470 24280 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 11480 (90%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 470

Amazon.com

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Radeon HD 7750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 470 Radeon HD 7750
Manufacturer nVidia AMD
Year March 2010 February 2012
Code Name GF100 Cape Verde Pro
Memory 1280 MB 1024 MB
Core Speed 607 MHz 800 MHz
Memory Speed 3348 MHz 4500 MHz
Power (Max TDP) 215 watts 55 watts
Bandwidth 133920 MB/sec 72000 MB/sec
Texel Rate 33992 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 448 512
Texture Mapping Units 56 32
Render Output Units 40 16
Bus Type GDDR5 GDDR5
Bus Width 320-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 470

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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