Compare any two graphics cards:
GeForce GTS 450 1GB vs Radeon HD 7970
IntroThe GeForce GTS 450 1GB has clock speeds of 783 MHz on the GPU, and 902 MHz on the 1024 MB of GDDR5 memory. It features 192 SPUs as well as 32 TAUs and 16 ROPs.Compare those specifications to the Radeon HD 7970, which uses a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 memory works at a frequency of 1375 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7970 should be 357% faster than the GeForce GTS 450 1GB overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon HD 7970 should be a lot (more or less 373%) faster with regards to AF than the GeForce GTS 450 1GB. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon HD 7970 is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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