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GeForce GTS 450 vs GeForce GTX 560 Ti 448

Intro

The GeForce GTS 450 has a GPU clock speed of 783 MHz, and the 512 MB of GDDR5 memory is set to run at 902 MHz through a 128-bit bus. It also features 192 Stream Processors, 32 TAUs, and 16 ROPs.

Compare all of that to the GeForce GTX 560 Ti 448, which uses a 40 nm design. nVidia has set the core speed at 732 MHz. The GDDR5 memory runs at a frequency of 900 MHz on this card. It features 448 SPUs along with 56 TAUs and 40 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 448 4200 points
GeForce GTS 450 1453 points
Difference: 2747 (189%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTS 450 106 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 104 Watts (98%)

Memory Bandwidth

Theoretically, the GeForce GTX 560 Ti 448 should be quite a bit faster than the GeForce GTS 450 overall. (explain)

GeForce GTX 560 Ti 448 144000 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 86272 (149%)

Texel Rate

The GeForce GTX 560 Ti 448 will be a lot (approximately 64%) faster with regards to AF than the GeForce GTS 450. (explain)

GeForce GTX 560 Ti 448 40992 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 15936 (64%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 560 Ti 448 is the winner, by a large margin. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 16752 (134%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 450

Amazon.com

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GeForce GTX 560 Ti 448

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 GeForce GTX 560 Ti 448
Manufacturer nVidia nVidia
Year September 2010 December 2011
Code Name GF106 GF110
Memory 512 MB 1280 MB
Core Speed 783 MHz 732 MHz
Memory Speed 3608 MHz 3600 MHz
Power (Max TDP) 106 watts 210 watts
Bandwidth 57728 MB/sec 144000 MB/sec
Texel Rate 25056 Mtexels/sec 40992 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 192 448
Texture Mapping Units 32 56
Render Output Units 16 40
Bus Type GDDR5 GDDR5
Bus Width 128-bit 320-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 3000 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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