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GeForce GTX 560 vs Radeon HD 6790

Intro

The GeForce GTX 560 makes use of a 40 nm design. nVidia has set the core frequency at 810 MHz. The GDDR5 memory works at a frequency of 1001 MHz on this specific model. It features 336 SPUs along with 56 Texture Address Units and 32 ROPs.

Compare that to the Radeon HD 6790, which uses a 40 nm design. AMD has clocked the core speed at 840 MHz. The GDDR5 memory is set to run at a frequency of 1050 MHz on this particular model. It features 800 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 3030 points
Radeon HD 6790 2150 points
Difference: 880 (41%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Performance-wise, the Radeon HD 6790 should theoretically be just a bit superior to the GeForce GTX 560 overall. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 6272 (5%)

Texel Rate

The GeForce GTX 560 is much (more or less 35%) faster with regards to anisotropic filtering than the Radeon HD 6790. (explain)

GeForce GTX 560 45360 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 11760 (35%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 560 is the winner, by a large margin. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 12480 (93%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon HD 6790
Manufacturer nVidia AMD
Year May 2011 April 2011
Code Name GF114 Barts LE
Memory 1024 MB 1024 MB
Core Speed 810 MHz 840 MHz
Memory Speed 4004 MHz 4200 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 128128 MB/sec 134400 MB/sec
Texel Rate 45360 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 336 800
Texture Mapping Units 56 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1700 million
Bus PCIe 2.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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