Compare any two graphics cards:
GeForce 9600 GSO ASUS 512 vs Radeon HD 6670 (OEM) 1GB
IntroThe GeForce 9600 GSO ASUS 512 makes use of a 65 nm design. nVidia has set the core speed at 550 MHz. The DDR2 RAM runs at a speed of 500 MHz on this model. It features 96 SPUs as well as 48 TAUs and 12 ROPs.Compare all that to the Radeon HD 6670 (OEM) 1GB, which uses a 40 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this specific model. It features 480 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6670 (OEM) 1GB is 300% faster than the GeForce 9600 GSO ASUS 512 in general, because of its greater data rate. (explain)
Texel RateThe GeForce 9600 GSO ASUS 512 will be much (approximately 38%) faster with regards to AF than the Radeon HD 6670 (OEM) 1GB. (explain)
Pixel RateThe GeForce 9600 GSO ASUS 512 should be a small bit (approximately 3%) faster with regards to full screen anti-aliasing than the Radeon HD 6670 (OEM) 1GB, and also capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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