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GeForce GTX 260 216SP 55 nm vs Radeon HD 6670 (OEM) 1GB

Intro

The GeForce GTX 260 216SP 55 nm uses a 55 nm design. nVidia has clocked the core frequency at 576 MHz. The GDDR3 RAM works at a frequency of 999 MHz on this card. It features 216 SPUs as well as 72 Texture Address Units and 28 Rasterization Operator Units.

Compare all of that to the Radeon HD 6670 (OEM) 1GB, which uses a 40 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 RAM is set to run at a speed of 1000 MHz on this particular model. It features 480 SPUs along with 24 Texture Address Units and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 1GB 63 Watts
GeForce GTX 260 216SP 55 nm 171 Watts
Difference: 108 Watts (171%)

Memory Bandwidth

In theory, the GeForce GTX 260 216SP 55 nm should perform quite a bit faster than the Radeon HD 6670 (OEM) 1GB overall. (explain)

GeForce GTX 260 216SP 55 nm 111888 MB/sec
Radeon HD 6670 (OEM) 1GB 64000 MB/sec
Difference: 47888 (75%)

Texel Rate

The GeForce GTX 260 216SP 55 nm is a lot (more or less 116%) faster with regards to AF than the Radeon HD 6670 (OEM) 1GB. (explain)

GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
Radeon HD 6670 (OEM) 1GB 19200 Mtexels/sec
Difference: 22272 (116%)

Pixel Rate

The GeForce GTX 260 216SP 55 nm will be a lot (about 152%) more effective at AA than the Radeon HD 6670 (OEM) 1GB, and also will be able to handle higher resolutions better. (explain)

GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
Radeon HD 6670 (OEM) 1GB 6400 Mpixels/sec
Difference: 9728 (152%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 216SP 55 nm

Amazon.com

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Radeon HD 6670 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 216SP 55 nm Radeon HD 6670 (OEM) 1GB
Manufacturer nVidia AMD
Year December 22, 2008 February 2011
Code Name G200b Turks
Memory 896 MB 1024 MB
Core Speed 576 MHz 800 MHz
Memory Speed 1998 MHz 4000 MHz
Power (Max TDP) 171 watts 63 watts
Bandwidth 111888 MB/sec 64000 MB/sec
Texel Rate 41472 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 6400 Mpixels/sec
Unified Shaders 216 480
Texture Mapping Units 72 24
Render Output Units 28 8
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 715 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Radeon HD 6670 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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