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GeForce GTX 590 vs Radeon HD 6570 (OEM) 2GB

Intro

The GeForce GTX 590 has clock speeds of 607 MHz on the GPU, and 855 MHz on the 1536 MB of GDDR5 memory. It features 512 SPUs as well as 64 Texture Address Units and 48 ROPs.

Compare all of that to the Radeon HD 6570 (OEM) 2GB, which comes with a clock speed of 650 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It features 480 SPUs, 24 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 2GB 50 Watts
GeForce GTX 590 365 Watts
Difference: 315 Watts (630%)

Memory Bandwidth

The GeForce GTX 590 should in theory be quite a bit faster than the Radeon HD 6570 (OEM) 2GB overall. (explain)

GeForce GTX 590 328320 MB/sec
Radeon HD 6570 (OEM) 2GB 64000 MB/sec
Difference: 264320 (413%)

Texel Rate

The GeForce GTX 590 should be much (more or less 398%) faster with regards to texture filtering than the Radeon HD 6570 (OEM) 2GB. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon HD 6570 (OEM) 2GB 15600 Mtexels/sec
Difference: 62096 (398%)

Pixel Rate

The GeForce GTX 590 should be quite a bit (more or less 1021%) more effective at anti-aliasing than the Radeon HD 6570 (OEM) 2GB, and also able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon HD 6570 (OEM) 2GB 5200 Mpixels/sec
Difference: 53072 (1021%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

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Radeon HD 6570 (OEM) 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon HD 6570 (OEM) 2GB
Manufacturer nVidia AMD
Year March 2011 February 2011
Code Name GF110 Turks
Memory 1536 MB (x2) 1024 MB
Core Speed 607 MHz (x2) 650 MHz
Memory Speed 3420 MHz (x2) 4000 MHz
Power (Max TDP) 365 watts 50 watts
Bandwidth 328320 MB/sec 64000 MB/sec
Texel Rate 77696 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 512 (x2) 480
Texture Mapping Units 64 (x2) 24
Render Output Units 48 (x2) 8
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 128-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 715 million
Bus PCIe 2.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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