Compare any two graphics cards:
GeForce 9500 GT DDR2 vs Radeon HD 6570 (OEM) 1GB
IntroThe GeForce 9500 GT DDR2 has a core clock speed of 550 MHz and a DDR2 memory frequency of 500 MHz. It also features a 128-bit memory bus, and makes use of a 65 nm design. It is made up of 32 SPUs, 16 TAUs, and 8 ROPs.Compare all that to the Radeon HD 6570 (OEM) 1GB, which uses a 40 nm design. AMD has set the core frequency at 650 MHz. The GDDR3 RAM is set to run at a frequency of 900 MHz on this particular model. It features 480 SPUs along with 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthIn theory, the Radeon HD 6570 (OEM) 1GB is 80% faster than the GeForce 9500 GT DDR2 in general, because of its greater data rate. (explain)
Texel RateThe Radeon HD 6570 (OEM) 1GB will be quite a bit (approximately 77%) faster with regards to AF than the GeForce 9500 GT DDR2. (explain)
Pixel RateThe Radeon HD 6570 (OEM) 1GB should be a little bit (more or less 18%) better at full screen anti-aliasing than the GeForce 9500 GT DDR2, and also will be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!