Compare any two graphics cards:
Radeon HD 3470 512MB vs Radeon HD 6570 (OEM) 1GB
IntroThe Radeon HD 3470 512MB features a core clock speed of 800 MHz and a GDDR3 memory frequency of 950 MHz. It also uses a 128-bit memory bus, and makes use of a 55 nm design. It features 40(8x5) SPUs, 4 TAUs, and 4 Raster Operation Units.Compare all that to the Radeon HD 6570 (OEM) 1GB, which comes with core clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 RAM. It features 480 SPUs along with 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon HD 3470 512MB should be 6% quicker than the Radeon HD 6570 (OEM) 1GB in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon HD 6570 (OEM) 1GB should be quite a bit (approximately 388%) better at anisotropic filtering than the Radeon HD 3470 512MB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 6570 (OEM) 1GB is superior to the Radeon HD 3470 512MB, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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