Compare any two graphics cards:
Radeon HD 4870 2GB vs Radeon HD 6570 (OEM) 1GB
IntroThe Radeon HD 4870 2GB makes use of a 55 nm design. AMD has set the core speed at 750 MHz. The GDDR5 memory works at a speed of 900 MHz on this particular model. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.Compare those specs to the Radeon HD 6570 (OEM) 1GB, which uses a 40 nm design. AMD has set the core frequency at 650 MHz. The GDDR3 RAM is set to run at a frequency of 900 MHz on this card. It features 480 SPUs as well as 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 4870 2GB should in theory be a lot superior to the Radeon HD 6570 (OEM) 1GB overall. (explain)
Texel RateThe Radeon HD 4870 2GB will be quite a bit (more or less 92%) more effective at texture filtering than the Radeon HD 6570 (OEM) 1GB. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon HD 4870 2GB is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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