Compare any two graphics cards:
Radeon HD 3650 vs Radeon HD 6450 (OEM) 1GB
IntroThe Radeon HD 3650 uses a 55 nm design. AMD has set the core speed at 725 MHz. The GDDR4 RAM runs at a speed of 800 MHz on this specific model. It features 120(24x5) SPUs as well as 8 TAUs and 4 Rasterization Operator Units.Compare that to the Radeon HD 6450 (OEM) 1GB, which uses a 40 nm design. AMD has set the core speed at 750 MHz. The GDDR5 memory runs at a frequency of 900 MHz on this specific card. It features 160 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 6450 (OEM) 1GB is 13% faster than the Radeon HD 3650 overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon HD 6450 (OEM) 1GB should be a small bit (approximately 3%) faster with regards to anisotropic filtering than the Radeon HD 3650. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 6450 (OEM) 1GB is superior to the Radeon HD 3650, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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