Compare any two graphics cards:
Radeon HD 3470 512MB vs Radeon HD 6450 (OEM)
IntroThe Radeon HD 3470 512MB has a clock speed of 800 MHz and a GDDR3 memory speed of 950 MHz. It also makes use of a 128-bit bus, and makes use of a 55 nm design. It features 40(8x5) SPUs, 4 Texture Address Units, and 4 ROPs.Compare that to the Radeon HD 6450 (OEM), which makes use of a 40 nm design. AMD has set the core speed at 625 MHz. The GDDR3 memory runs at a speed of 800 MHz on this model. It features 160 SPUs along with 8 TAUs and 4 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon HD 3470 512MB should be a lot faster than the Radeon HD 6450 (OEM) overall. (explain)
Texel RateThe Radeon HD 6450 (OEM) is a lot (about 56%) faster with regards to anisotropic filtering than the Radeon HD 3470 512MB. (explain)
Pixel RateThe Radeon HD 3470 512MB is much (approximately 28%) more effective at AA than the Radeon HD 6450 (OEM), and also will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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