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GeForce GTX 590 vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTX 590 has a GPU core clock speed of 607 MHz, and the 1536 MB of GDDR5 RAM is set to run at 855 MHz through a 384-bit bus. It also is made up of 512 SPUs, 64 TAUs, and 48 Raster Operation Units.

Compare those specifications to the Radeon HD 3870 X2 1GB, which comes with core clock speeds of 825 MHz on the GPU, and 1126 MHz on the 1024 MB of GDDR4 RAM. It features 320(64x5) SPUs along with 16 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 590 should theoretically perform quite a bit faster than the Radeon HD 3870 X2 1GB in general. (explain)

GeForce GTX 590 328320 MB/sec
Radeon HD 3870 X2 1GB 144128 MB/sec
Difference: 184192 (128%)

Texel Rate

The GeForce GTX 590 will be much (more or less 194%) more effective at AF than the Radeon HD 3870 X2 1GB. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 51296 (194%)

Pixel Rate

The GeForce GTX 590 should be a lot (more or less 121%) faster with regards to AA than the Radeon HD 3870 X2 1GB, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Difference: 31872 (121%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

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Radeon HD 3870 X2 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year March 2011 Jan 28, 2008
Code Name GF110 R680
Memory 1536 MB (x2) 1024 MB (x2)
Core Speed 607 MHz (x2) 825 MHz (x2)
Memory Speed 3420 MHz (x2) 2252 MHz (x2)
Power (Max TDP) 365 watts (Unknown) watts
Bandwidth 328320 MB/sec 144128 MB/sec
Texel Rate 77696 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 512 (x2) 320(64x5) (x2)
Texture Mapping Units 64 (x2) 16 (x2)
Render Output Units 48 (x2) 16 (x2)
Bus Type GDDR5 GDDR4
Bus Width 384-bit (x2) 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 3000 million (Unknown) million
Bus PCIe 2.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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