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GeForce 8600 GT 512MB DDR2 vs Radeon HD 6990

Intro

The GeForce 8600 GT 512MB DDR2 comes with a GPU core clock speed of 540 MHz, and the 512 MB of DDR2 RAM is set to run at 400 MHz through a 128-bit bus. It also is made up of 32 Stream Processors, 16 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the Radeon HD 6990, which comes with GPU clock speed of 830 MHz, and 2048 MB of GDDR5 RAM set to run at 1250 MHz through a 256-bit bus. It also is comprised of 1536 SPUs, 96 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon HD 6990 375 Watts
Difference: 328 Watts (698%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6990 should theoretically be quite a bit better than the GeForce 8600 GT 512MB DDR2 overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 307200 (2400%)

Texel Rate

The Radeon HD 6990 is much (about 1744%) faster with regards to anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 150720 (1744%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 6990 is superior to the GeForce 8600 GT 512MB DDR2, by far. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 48800 (1130%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon HD 6990
Manufacturer nVidia AMD
Year April 2007 March 2011
Code Name G84 Antilles
Memory 512 MB 2048 MB (x2)
Core Speed 540 MHz 830 MHz (x2)
Memory Speed 800 MHz 5000 MHz (x2)
Power (Max TDP) 47 watts 375 watts
Bandwidth 12800 MB/sec 320000 MB/sec
Texel Rate 8640 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 32 1536 (x2)
Texture Mapping Units 16 96 (x2)
Render Output Units 8 32 (x2)
Bus Type DDR2 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 80 nm 40 nm
Transistors 289 million 2640 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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