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GeForce GTX 285 2GB vs Radeon HD 6990

Intro

The GeForce GTX 285 2GB features a GPU core speed of 648 MHz, and the 2048 MB of GDDR3 RAM is set to run at 1242 MHz through a 512-bit bus. It also is comprised of 240 Stream Processors, 80 TAUs, and 32 ROPs.

Compare those specs to the Radeon HD 6990, which makes use of a 40 nm design. AMD has clocked the core frequency at 830 MHz. The GDDR5 memory works at a frequency of 1250 MHz on this specific card. It features 1536 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 285 2GB 204 Watts
Radeon HD 6990 375 Watts
Difference: 171 Watts (84%)

Memory Bandwidth

Performance-wise, the Radeon HD 6990 should in theory be a lot superior to the GeForce GTX 285 2GB overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 285 2GB 158976 MB/sec
Difference: 161024 (101%)

Texel Rate

The Radeon HD 6990 is quite a bit (more or less 207%) faster with regards to anisotropic filtering than the GeForce GTX 285 2GB. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 285 2GB 51840 Mtexels/sec
Difference: 107520 (207%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 6990 is the winner, by a large margin. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX 285 2GB 20736 Mpixels/sec
Difference: 32384 (156%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 285 2GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 285 2GB Radeon HD 6990
Manufacturer nVidia AMD
Year January 15, 2009 March 2011
Code Name G200b Antilles
Memory 2048 MB 2048 MB (x2)
Core Speed 648 MHz 830 MHz (x2)
Memory Speed 2484 MHz 5000 MHz (x2)
Power (Max TDP) 204 watts 375 watts
Bandwidth 158976 MB/sec 320000 MB/sec
Texel Rate 51840 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 240 1536 (x2)
Texture Mapping Units 80 96 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 512-bit 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors 1400 million 2640 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 285 2GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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