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Radeon HD 5870 vs Radeon HD 6990

Intro

The Radeon HD 5870 comes with a core clock frequency of 850 MHz and a GDDR5 memory speed of 1200 MHz. It also makes use of a 256-bit bus, and makes use of a 40 nm design. It is made up of 1600(320x5) SPUs, 80 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon HD 6990, which features a clock speed of 830 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 1536 SPUs, 96 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5870 188 Watts
Radeon HD 6990 375 Watts
Difference: 187 Watts (99%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6990 should theoretically be quite a bit better than the Radeon HD 5870 overall. (explain)

Radeon HD 6990 320000 MB/sec
Radeon HD 5870 153600 MB/sec
Difference: 166400 (108%)

Texel Rate

The Radeon HD 6990 will be a lot (approximately 134%) better at AF than the Radeon HD 5870. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon HD 5870 68000 Mtexels/sec
Difference: 91360 (134%)

Pixel Rate

The Radeon HD 6990 should be quite a bit (more or less 95%) better at AA than the Radeon HD 5870, and also should be able to handle higher resolutions without losing too much performance. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon HD 5870 27200 Mpixels/sec
Difference: 25920 (95%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 5870

Amazon.com

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Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 5870 Radeon HD 6990
Manufacturer AMD AMD
Year September 23, 2009 March 2011
Code Name Cypress XT Antilles
Memory 1024 MB 2048 MB (x2)
Core Speed 850 MHz 830 MHz (x2)
Memory Speed 4800 MHz 5000 MHz (x2)
Power (Max TDP) 188 watts 375 watts
Bandwidth 153600 MB/sec 320000 MB/sec
Texel Rate 68000 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 27200 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 1600(320x5) 1536 (x2)
Texture Mapping Units 80 96 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 2154 million 2640 million
Bus PCIe 2.1 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 5870

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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