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Radeon HD 5870 vs Radeon HD 5970

Intro

The Radeon HD 5870 has core clock speeds of 850 MHz on the GPU, and 1200 MHz on the 1024 MB of GDDR5 RAM. It features 1600(320x5) SPUs along with 80 Texture Address Units and 32 ROPs.

Compare all of that to the Radeon HD 5970, which features a GPU core clock speed of 725 MHz, and 1024 MB of GDDR5 memory running at 1000 MHz through a 256-bit bus. It also is made up of 1600 Stream Processors, 160 Texture Address Units, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5870 188 Watts
Radeon HD 5970 294 Watts
Difference: 106 Watts (56%)

Memory Bandwidth

In theory, the Radeon HD 5970 should be quite a bit faster than the Radeon HD 5870 overall. (explain)

Radeon HD 5970 256000 MB/sec
Radeon HD 5870 153600 MB/sec
Difference: 102400 (67%)

Texel Rate

The Radeon HD 5970 should be a lot (about 241%) faster with regards to anisotropic filtering than the Radeon HD 5870. (explain)

Radeon HD 5970 232000 Mtexels/sec
Radeon HD 5870 68000 Mtexels/sec
Difference: 164000 (241%)

Pixel Rate

The Radeon HD 5970 will be quite a bit (about 241%) better at anti-aliasing than the Radeon HD 5870, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 5970 92800 Mpixels/sec
Radeon HD 5870 27200 Mpixels/sec
Difference: 65600 (241%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 5870

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 5870 Radeon HD 5970
Manufacturer AMD AMD
Year September 23, 2009 November 2009
Code Name Cypress XT Hemlock XT
Memory 1024 MB 1024 MB (x2)
Core Speed 850 MHz 725 MHz (x2)
Memory Speed 4800 MHz 4000 MHz (x2)
Power (Max TDP) 188 watts 294 watts
Bandwidth 153600 MB/sec 256000 MB/sec
Texel Rate 68000 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 27200 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 1600(320x5) 1600 (x2)
Texture Mapping Units 80 160 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 2154 million 2154 million
Bus PCIe 2.1 x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 5870

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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