Compare any two graphics cards:
Radeon HD 5970 vs Radeon HD 6950 2GB
IntroThe Radeon HD 5970 comes with a clock frequency of 725 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 256-bit memory bus, and uses a 40 nm design. It is made up of 1600 SPUs, 160 TAUs, and 64 ROPs.Compare that to the Radeon HD 6950 2GB, which features core clock speeds of 800 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 RAM. It features 1408 SPUs along with 88 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 5970, in theory, should perform a lot faster than the Radeon HD 6950 2GB overall. (explain)
Texel RateThe Radeon HD 5970 will be a lot (approximately 230%) better at texture filtering than the Radeon HD 6950 2GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon HD 5970 is superior to the Radeon HD 6950 2GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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