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GeForce GTX 560 Ti vs Radeon HD 5970

Intro

The GeForce GTX 560 Ti comes with a GPU core speed of 822 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1002 MHz through a 256-bit bus. It also is comprised of 384 Stream Processors, 64 TAUs, and 32 ROPs.

Compare that to the Radeon HD 5970, which uses a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 RAM runs at a frequency of 1000 MHz on this specific model. It features 1600 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon HD 5970 294 Watts
Difference: 124 Watts (73%)

Memory Bandwidth

The Radeon HD 5970, in theory, should perform quite a bit faster than the GeForce GTX 560 Ti in general. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 127744 (100%)

Texel Rate

The Radeon HD 5970 should be much (about 341%) faster with regards to texture filtering than the GeForce GTX 560 Ti. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 179392 (341%)

Pixel Rate

The Radeon HD 5970 is much (about 253%) faster with regards to FSAA than the GeForce GTX 560 Ti, and will be capable of handling higher screen resolutions better. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 66496 (253%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon HD 5970
Manufacturer nVidia AMD
Year January 2011 November 2009
Code Name GF114 Hemlock XT
Memory 1024 MB 1024 MB (x2)
Core Speed 822 MHz 725 MHz (x2)
Memory Speed 4008 MHz 4000 MHz (x2)
Power (Max TDP) 170 watts 294 watts
Bandwidth 128256 MB/sec 256000 MB/sec
Texel Rate 52608 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 384 1600 (x2)
Texture Mapping Units 64 160 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 1950 million 2154 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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