Compare any two graphics cards:
VS

GeForce GTX 460 (OEM) vs GeForce GTX 470

Intro

The GeForce GTX 460 (OEM) uses a 40 nm design. nVidia has set the core frequency at 650 MHz. The GDDR5 RAM works at a frequency of 850 MHz on this card. It features 336 SPUs along with 56 Texture Address Units and 32 ROPs.

Compare all that to the GeForce GTX 470, which features a core clock speed of 607 MHz and a GDDR5 memory frequency of 837 MHz. It also features a 320-bit bus, and uses a 40 nm design. It features 448 SPUs, 56 TAUs, and 40 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 (OEM) 150 Watts
GeForce GTX 470 215 Watts
Difference: 65 Watts (43%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 470 will be 23% quicker than the GeForce GTX 460 (OEM) in general, because of its greater data rate. (explain)

GeForce GTX 470 133920 MB/sec
GeForce GTX 460 (OEM) 108800 MB/sec
Difference: 25120 (23%)

Texel Rate

The GeForce GTX 460 (OEM) will be a small bit (about 7%) faster with regards to anisotropic filtering than the GeForce GTX 470. (explain)

GeForce GTX 460 (OEM) 36400 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 2408 (7%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 470 is superior to the GeForce GTX 460 (OEM), but only just. (explain)

GeForce GTX 470 24280 Mpixels/sec
GeForce GTX 460 (OEM) 20800 Mpixels/sec
Difference: 3480 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 (OEM) GeForce GTX 470
Manufacturer nVidia nVidia
Year October 2010 March 2010
Code Name GF104 GF100
Memory 1024 MB 1280 MB
Core Speed 650 MHz 607 MHz
Memory Speed 3400 MHz 3348 MHz
Power (Max TDP) 150 watts 215 watts
Bandwidth 108800 MB/sec 133920 MB/sec
Texel Rate 36400 Mtexels/sec 33992 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 24280 Mpixels/sec
Unified Shaders 336 448
Texture Mapping Units 56 56
Render Output Units 32 40
Bus Type GDDR5 GDDR5
Bus Width 256-bit 320-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 3000 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield