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GeForce GTX 465 vs Radeon HD 4790

Intro

The GeForce GTX 465 comes with a GPU core speed of 607 MHz, and the 1024 MB of GDDR5 memory runs at 802 MHz through a 256-bit bus. It also is made up of 352 SPUs, 44 Texture Address Units, and 32 ROPs.

Compare all that to the Radeon HD 4790, which has a GPU core clock speed of 600 MHz, and 512 MB of GDDR5 memory running at 800 MHz through a 256-bit bus. It also features 640(128x5) SPUs, 32 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 465 should be just a bit faster than the Radeon HD 4790 in general. (explain)

GeForce GTX 465 102592 MB/sec
Radeon HD 4790 102400 MB/sec
Difference: 192 (0%)

Texel Rate

The GeForce GTX 465 should be a lot (more or less 39%) better at anisotropic filtering than the Radeon HD 4790. (explain)

GeForce GTX 465 26708 Mtexels/sec
Radeon HD 4790 19200 Mtexels/sec
Difference: 7508 (39%)

Pixel Rate

The GeForce GTX 465 is quite a bit (more or less 102%) more effective at anti-aliasing than the Radeon HD 4790, and also able to handle higher resolutions better. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon HD 4790 9600 Mpixels/sec
Difference: 9824 (102%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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Radeon HD 4790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 Radeon HD 4790
Manufacturer nVidia AMD
Year May 2010 2009
Code Name GF100 RV790
Memory 1024 MB 512 MB
Core Speed 607 MHz 600 MHz
Memory Speed 3208 MHz 3200 MHz
Power (Max TDP) 200 watts (Unknown) watts
Bandwidth 102592 MB/sec 102400 MB/sec
Texel Rate 26708 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 9600 Mpixels/sec
Unified Shaders 352 640(128x5)
Texture Mapping Units 44 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 3000 million 959 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

Radeon HD 4790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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