Compare any two graphics cards:
VS

GeForce GTX 460 (OEM) vs GeForce GTX 460 1GB

Intro

The GeForce GTX 460 (OEM) comes with a GPU clock speed of 650 MHz, and the 1024 MB of GDDR5 RAM is set to run at 850 MHz through a 256-bit bus. It also is made up of 336 Stream Processors, 56 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the GeForce GTX 460 1GB, which features a GPU core clock speed of 675 MHz, and 1024 MB of GDDR5 RAM running at 900 MHz through a 256-bit bus. It also features 336 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 (OEM) 150 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 10 Watts (7%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 1GB should be 6% faster than the GeForce GTX 460 (OEM) overall, due to its higher data rate. (explain)

GeForce GTX 460 1GB 115200 MB/sec
GeForce GTX 460 (OEM) 108800 MB/sec
Difference: 6400 (6%)

Texel Rate

The GeForce GTX 460 1GB is a bit (about 4%) faster with regards to texture filtering than the GeForce GTX 460 (OEM). (explain)

GeForce GTX 460 1GB 37800 Mtexels/sec
GeForce GTX 460 (OEM) 36400 Mtexels/sec
Difference: 1400 (4%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 460 1GB is superior to the GeForce GTX 460 (OEM), but not by far. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
GeForce GTX 460 (OEM) 20800 Mpixels/sec
Difference: 800 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 (OEM) GeForce GTX 460 1GB
Manufacturer nVidia nVidia
Year October 2010 July 2010
Code Name GF104 GF104
Memory 1024 MB 1024 MB
Core Speed 650 MHz 675 MHz
Memory Speed 3400 MHz 3600 MHz
Power (Max TDP) 150 watts 160 watts
Bandwidth 108800 MB/sec 115200 MB/sec
Texel Rate 36400 Mtexels/sec 37800 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 336 336
Texture Mapping Units 56 56
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield