Compare any two graphics cards:
VS

GeForce GTX 460 (OEM) vs Radeon HD 4890 1GB

Intro

The GeForce GTX 460 (OEM) comes with a core clock frequency of 650 MHz and a GDDR5 memory speed of 850 MHz. It also makes use of a 256-bit bus, and makes use of a 40 nm design. It is comprised of 336 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon HD 4890 1GB, which comes with a core clock frequency of 1000 MHz and a GDDR5 memory speed of 975 MHz. It also features a 256-bit memory bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 (OEM) 150 Watts
Radeon HD 4890 1GB 190 Watts
Difference: 40 Watts (27%)

Memory Bandwidth

As far as performance goes, the Radeon HD 4890 1GB should theoretically be a small bit superior to the GeForce GTX 460 (OEM) overall. (explain)

Radeon HD 4890 1GB 124800 MB/sec
GeForce GTX 460 (OEM) 108800 MB/sec
Difference: 16000 (15%)

Texel Rate

The Radeon HD 4890 1GB should be a little bit (approximately 10%) more effective at texture filtering than the GeForce GTX 460 (OEM). (explain)

Radeon HD 4890 1GB 40000 Mtexels/sec
GeForce GTX 460 (OEM) 36400 Mtexels/sec
Difference: 3600 (10%)

Pixel Rate

The GeForce GTX 460 (OEM) should be much (more or less 30%) better at FSAA than the Radeon HD 4890 1GB, and also will be able to handle higher resolutions more effectively. (explain)

GeForce GTX 460 (OEM) 20800 Mpixels/sec
Radeon HD 4890 1GB 16000 Mpixels/sec
Difference: 4800 (30%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

Radeon HD 4890 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 (OEM) Radeon HD 4890 1GB
Manufacturer nVidia AMD
Year October 2010 Apr 2, 2009
Code Name GF104 RV790 XT
Memory 1024 MB 1024 MB
Core Speed 650 MHz 1000 MHz
Memory Speed 3400 MHz 3900 MHz
Power (Max TDP) 150 watts 190 watts
Bandwidth 108800 MB/sec 124800 MB/sec
Texel Rate 36400 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 336 800(160x5)
Texture Mapping Units 56 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 1950 million 959 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

Radeon HD 4890 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield