Compare any two graphics cards:
GeForce 9600 GSO 768MB vs GeForce GT 440 1.5GB
IntroThe GeForce 9600 GSO 768MB comes with a GPU core clock speed of 550 MHz, and the 768 MB of GDDR3 memory is set to run at 800 MHz through a 192-bit bus. It also is comprised of 96 SPUs, 48 TAUs, and 12 ROPs.Compare all of that to the GeForce GT 440 1.5GB, which uses a 40 nm design. nVidia has clocked the core speed at 594 MHz. The GDDR3 memory is set to run at a frequency of 900 MHz on this card. It features 144 SPUs as well as 24 TAUs and 24 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GT 440 1.5GB should theoretically be a small bit faster than the GeForce 9600 GSO 768MB overall. (explain)
Texel RateThe GeForce 9600 GSO 768MB is quite a bit (more or less 85%) more effective at texture filtering than the GeForce GT 440 1.5GB. (explain)
Pixel RateThe GeForce GT 440 1.5GB will be much (more or less 116%) faster with regards to FSAA than the GeForce 9600 GSO 768MB, and also able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
One Response to “GeForce 9600 GSO 768MB vs GeForce GT 440 1.5GB”which one is best for my msi g31 mainnoard? pls reply