Compare any two graphics cards:
VS

GeForce GT 430 (OEM) vs Radeon HD 4670 1GB

Intro

The GeForce GT 430 (OEM) makes use of a 40 nm design. nVidia has clocked the core frequency at 700 MHz. The GDDR3 memory runs at a frequency of 900 MHz on this card. It features 96 SPUs as well as 16 Texture Address Units and 4 ROPs.

Compare those specs to the Radeon HD 4670 1GB, which uses a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR4/GDDR3/DDR3/DDR2 memory is set to run at a frequency of 1100 MHz on this particular model. It features 320(64x5) SPUs as well as 32 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 (OEM) 60 Watts
Radeon HD 4670 1GB 70 Watts
Difference: 10 Watts (17%)

Memory Bandwidth

Theoretically, the Radeon HD 4670 1GB should be quite a bit faster than the GeForce GT 430 (OEM) overall. (explain)

Radeon HD 4670 1GB 35200 MB/sec
GeForce GT 430 (OEM) 28800 MB/sec
Difference: 6400 (22%)

Texel Rate

The Radeon HD 4670 1GB is a lot (approximately 114%) more effective at AF than the GeForce GT 430 (OEM). (explain)

Radeon HD 4670 1GB 24000 Mtexels/sec
GeForce GT 430 (OEM) 11200 Mtexels/sec
Difference: 12800 (114%)

Pixel Rate

The Radeon HD 4670 1GB should be quite a bit (about 114%) better at FSAA than the GeForce GT 430 (OEM), and will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 4670 1GB 6000 Mpixels/sec
GeForce GT 430 (OEM) 2800 Mpixels/sec
Difference: 3200 (114%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon HD 4670 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 (OEM) Radeon HD 4670 1GB
Manufacturer nVidia AMD
Year October 2010 Sep 10, 2008
Code Name GF108 RV730 XT
Memory 2048 MB 1024 MB
Core Speed 700 MHz 750 MHz
Memory Speed 1800 MHz 2200 MHz
Power (Max TDP) 60 watts 70 watts
Bandwidth 28800 MB/sec 35200 MB/sec
Texel Rate 11200 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 96 320(64x5)
Texture Mapping Units 16 32
Render Output Units 4 8
Bus Type GDDR3 GDDR4/GDDR3/DDR3/DDR2
Bus Width 128-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 585 million 514 million
Bus PCIe x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon HD 4670 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield