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GeForce GT 320 vs Radeon HD 3470 256MB

Intro

The GeForce GT 320 has core speeds of 540 MHz on the GPU, and 790 MHz on the 1024 MB of GDDR3 RAM. It features 72 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

Compare all that to the Radeon HD 3470 256MB, which makes use of a 55 nm design. AMD has clocked the core speed at 800 MHz. The DDR2 RAM works at a frequency of 950 MHz on this card. It features 40(8x5) SPUs along with 4 TAUs and 4 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the Radeon HD 3470 256MB should be a bit faster than the GeForce GT 320 in general. (explain)

Radeon HD 3470 256MB 30400 MB/sec
GeForce GT 320 25280 MB/sec
Difference: 5120 (20%)

Texel Rate

The GeForce GT 320 is a lot (more or less 305%) faster with regards to texture filtering than the Radeon HD 3470 256MB. (explain)

GeForce GT 320 12960 Mtexels/sec
Radeon HD 3470 256MB 3200 Mtexels/sec
Difference: 9760 (305%)

Pixel Rate

The GeForce GT 320 will be much (about 35%) better at anti-aliasing than the Radeon HD 3470 256MB, and will be able to handle higher screen resolutions while still performing well. (explain)

GeForce GT 320 4320 Mpixels/sec
Radeon HD 3470 256MB 3200 Mpixels/sec
Difference: 1120 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 320

Amazon.com

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Radeon HD 3470 256MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 320 Radeon HD 3470 256MB
Manufacturer nVidia AMD
Year February 2010 2008
Code Name GT215 RV620 PRO
Memory 1024 MB 256 MB
Core Speed 540 MHz 800 MHz
Memory Speed 1580 MHz 1900 MHz
Power (Max TDP) 43 watts (Unknown) watts
Bandwidth 25280 MB/sec 30400 MB/sec
Texel Rate 12960 Mtexels/sec 3200 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 3200 Mpixels/sec
Unified Shaders 72 40(8x5)
Texture Mapping Units 24 4
Render Output Units 8 4
Bus Type GDDR3 DDR2
Bus Width 128-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 727 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.3 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 320

Amazon.com

Check prices at:

Radeon HD 3470 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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