Compare any two graphics cards:
Radeon HD 4790 vs Radeon HD 6950 2GB
IntroThe Radeon HD 4790 has a GPU core speed of 600 MHz, and the 512 MB of GDDR5 memory is set to run at 800 MHz through a 256-bit bus. It also is comprised of 640(128x5) Stream Processors, 32 TAUs, and 16 ROPs.Compare that to the Radeon HD 6950 2GB, which features a GPU core clock speed of 800 MHz, and 2048 MB of GDDR5 RAM running at 1250 MHz through a 256-bit bus. It also is made up of 1408 Stream Processors, 88 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon HD 6950 2GB should in theory be a lot better than the Radeon HD 4790 overall. (explain)
Texel RateThe Radeon HD 6950 2GB is quite a bit (more or less 267%) faster with regards to texture filtering than the Radeon HD 4790. (explain)
Pixel RateThe Radeon HD 6950 2GB will be quite a bit (about 167%) more effective at FSAA than the Radeon HD 4790, and also capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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