Compare any two graphics cards:
VS

GeForce 9800 GTX vs Radeon HD 5830

Intro

The GeForce 9800 GTX uses a 65 nm design. nVidia has set the core frequency at 675 MHz. The GDDR3 memory works at a speed of 1100 MHz on this particular card. It features 128 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare that to the Radeon HD 5830, which has a clock frequency of 800 MHz and a GDDR5 memory speed of 1000 MHz. It also uses a 256-bit bus, and uses a 40 nm design. It is comprised of 1120(224x5) SPUs, 56 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GTX 140 Watts
Radeon HD 5830 175 Watts
Difference: 35 Watts (25%)

Memory Bandwidth

In theory, the Radeon HD 5830 will be 82% quicker than the GeForce 9800 GTX in general, due to its higher data rate. (explain)

Radeon HD 5830 128000 MB/sec
GeForce 9800 GTX 70400 MB/sec
Difference: 57600 (82%)

Texel Rate

The Radeon HD 5830 should be just a bit (more or less 4%) faster with regards to texture filtering than the GeForce 9800 GTX. (explain)

Radeon HD 5830 44800 Mtexels/sec
GeForce 9800 GTX 43200 Mtexels/sec
Difference: 1600 (4%)

Pixel Rate

The Radeon HD 5830 should be a little bit (about 19%) faster with regards to full screen anti-aliasing than the GeForce 9800 GTX, and able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 5830 12800 Mpixels/sec
GeForce 9800 GTX 10800 Mpixels/sec
Difference: 2000 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GTX

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GTX Radeon HD 5830
Manufacturer nVidia AMD
Year April 2008 February 25, 2010
Code Name G92 Cypress LE
Memory 512 MB 1024 MB
Core Speed 675 MHz 800 MHz
Memory Speed 2200 MHz 4000 MHz
Power (Max TDP) 140 watts 175 watts
Bandwidth 70400 MB/sec 128000 MB/sec
Texel Rate 43200 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 10800 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 128 1120(224x5)
Texture Mapping Units 64 56
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 754 million 2154 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GTX

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield