Compare any two graphics cards:
VS

GeForce 8800 GTS (G80) 640MB vs Radeon HD 6750 1GB

Intro

The GeForce 8800 GTS (G80) 640MB comes with a clock speed of 513 MHz and a GDDR3 memory speed of 792 MHz. It also makes use of a 320-bit memory bus, and makes use of a 90 nm design. It is comprised of 96 SPUs, 48 TAUs, and 20 ROPs.

Compare those specifications to the Radeon HD 6750 1GB, which comes with GPU core speed of 725 MHz, and 1024 MB of GDDR5 memory running at 1000 MHz through a 128-bit bus. It also is made up of 720 SPUs, 36 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 1GB 86 Watts
GeForce 8800 GTS (G80) 640MB 143 Watts
Difference: 57 Watts (66%)

Memory Bandwidth

The Radeon HD 6750 1GB should in theory be a bit faster than the GeForce 8800 GTS (G80) 640MB overall. (explain)

Radeon HD 6750 1GB 64000 MB/sec
GeForce 8800 GTS (G80) 640MB 63360 MB/sec
Difference: 640 (1%)

Texel Rate

The Radeon HD 6750 1GB is a little bit (about 6%) more effective at anisotropic filtering than the GeForce 8800 GTS (G80) 640MB. (explain)

Radeon HD 6750 1GB 26100 Mtexels/sec
GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Difference: 1476 (6%)

Pixel Rate

The Radeon HD 6750 1GB is a small bit (approximately 13%) more effective at AA than the GeForce 8800 GTS (G80) 640MB, and capable of handling higher resolutions better. (explain)

Radeon HD 6750 1GB 11600 Mpixels/sec
GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Difference: 1340 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

Radeon HD 6750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GTS (G80) 640MB Radeon HD 6750 1GB
Manufacturer nVidia AMD
Year Nov 2006 (640) January 2011
Code Name G80 Juniper Pro
Memory 640 MB 1024 MB
Core Speed 513 MHz 725 MHz
Memory Speed 1584 MHz 4000 MHz
Power (Max TDP) 143 watts 86 watts
Bandwidth 63360 MB/sec 64000 MB/sec
Texel Rate 24624 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 96 720
Texture Mapping Units 48 36
Render Output Units 20 16
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 40 nm
Transistors 681 million 1040 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

Radeon HD 6750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield