Compare any two graphics cards:
VS

GeForce GTX 295 vs Radeon HD 6750 1GB

Intro

The GeForce GTX 295 comes with a clock speed of 576 MHz and a GDDR3 memory frequency of 999 MHz. It also makes use of a 448-bit memory bus, and makes use of a 55 nm design. It features 240 SPUs, 80 Texture Address Units, and 28 ROPs.

Compare those specs to the Radeon HD 6750 1GB, which has a clock speed of 725 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It is comprised of 720 SPUs, 36 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 1GB 86 Watts
GeForce GTX 295 289 Watts
Difference: 203 Watts (236%)

Memory Bandwidth

The GeForce GTX 295 should in theory perform much faster than the Radeon HD 6750 1GB in general. (explain)

GeForce GTX 295 223776 MB/sec
Radeon HD 6750 1GB 64000 MB/sec
Difference: 159776 (250%)

Texel Rate

The GeForce GTX 295 should be quite a bit (about 253%) better at anisotropic filtering than the Radeon HD 6750 1GB. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon HD 6750 1GB 26100 Mtexels/sec
Difference: 66060 (253%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 295 is a better choice, by a large margin. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon HD 6750 1GB 11600 Mpixels/sec
Difference: 20656 (178%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 6750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 295 Radeon HD 6750 1GB
Manufacturer nVidia AMD
Year January 8, 2009 January 2011
Code Name G200b Juniper Pro
Memory 896 MB (x2) 1024 MB
Core Speed 576 MHz (x2) 725 MHz
Memory Speed 1998 MHz (x2) 4000 MHz
Power (Max TDP) 289 watts 86 watts
Bandwidth 223776 MB/sec 64000 MB/sec
Texel Rate 92160 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 240 (x2) 720
Texture Mapping Units 80 (x2) 36
Render Output Units 28 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 128-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 1040 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 6750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield