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GeForce 9800 GX2 vs GeForce GTX 285 2GB

Intro

The GeForce 9800 GX2 features core speeds of 600 MHz on the GPU, and 1000 MHz on the 512 MB of GDDR3 RAM. It features 128 SPUs along with 64 TAUs and 16 ROPs.

Compare those specs to the GeForce GTX 285 2GB, which comes with core speeds of 648 MHz on the GPU, and 1242 MHz on the 2048 MB of GDDR3 memory. It features 240 SPUs as well as 80 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GX2 197 Watts
GeForce GTX 285 2GB 204 Watts
Difference: 7 Watts (4%)

Memory Bandwidth

In theory, the GeForce GTX 285 2GB will be 24% faster than the GeForce 9800 GX2 overall, due to its greater data rate. (explain)

GeForce GTX 285 2GB 158976 MB/sec
GeForce 9800 GX2 128000 MB/sec
Difference: 30976 (24%)

Texel Rate

The GeForce 9800 GX2 should be a lot (approximately 48%) better at AF than the GeForce GTX 285 2GB. (explain)

GeForce 9800 GX2 76800 Mtexels/sec
GeForce GTX 285 2GB 51840 Mtexels/sec
Difference: 24960 (48%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 285 2GB is superior to the GeForce 9800 GX2, not by a very large margin though. (explain)

GeForce GTX 285 2GB 20736 Mpixels/sec
GeForce 9800 GX2 19200 Mpixels/sec
Difference: 1536 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 9800 GX2

Amazon.com

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GeForce GTX 285 2GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GX2 GeForce GTX 285 2GB
Manufacturer nVidia nVidia
Year Mar 2008 January 15, 2009
Code Name G92 G200b
Memory 512 MB (x2) 2048 MB
Core Speed 600 MHz (x2) 648 MHz
Memory Speed 2000 MHz (x2) 2484 MHz
Power (Max TDP) 197 watts 204 watts
Bandwidth 128000 MB/sec 158976 MB/sec
Texel Rate 76800 Mtexels/sec 51840 Mtexels/sec
Pixel Rate 19200 Mpixels/sec 20736 Mpixels/sec
Unified Shaders 128 (x2) 240
Texture Mapping Units 64 (x2) 80
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR3
Bus Width 256-bit (x2) 512-bit
Fab Process 65 nm 55 nm
Transistors 754 million 1400 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.1

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 9800 GX2

Amazon.com

Check prices at:

GeForce GTX 285 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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