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GeForce 8800 GTS (G92) vs Radeon HD 3850 X2

Intro

The GeForce 8800 GTS (G92) features core clock speeds of 650 MHz on the GPU, and 970 MHz on the 512 MB of GDDR3 RAM. It features 128 SPUs along with 64 TAUs and 16 ROPs.

Compare those specifications to the Radeon HD 3850 X2, which comes with core speeds of 668 MHz on the GPU, and 828 MHz on the 512 MB of GDDR3 memory. It features 320(64x5) SPUs along with 16 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 3850 X2 should be 71% quicker than the GeForce 8800 GTS (G92) in general, because of its greater data rate. (explain)

Radeon HD 3850 X2 105984 MB/sec
GeForce 8800 GTS (G92) 62080 MB/sec
Difference: 43904 (71%)

Texel Rate

The GeForce 8800 GTS (G92) will be much (more or less 95%) more effective at texture filtering than the Radeon HD 3850 X2. (explain)

GeForce 8800 GTS (G92) 41600 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 20224 (95%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 3850 X2 is the winner, by far. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
GeForce 8800 GTS (G92) 10400 Mpixels/sec
Difference: 10976 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 8800 GTS (G92)

Amazon.com

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Radeon HD 3850 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G92) Radeon HD 3850 X2
Manufacturer nVidia AMD
Year Dec 2007 Apr 4, 2008
Code Name G92 RV670 PRO
Memory 512 MB 512 MB (x2)
Core Speed 650 MHz 668 MHz (x2)
Memory Speed 1940 MHz 1656 MHz (x2)
Power (Max TDP) 135 watts (Unknown) watts
Bandwidth 62080 MB/sec 105984 MB/sec
Texel Rate 41600 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 128 320(64x5) (x2)
Texture Mapping Units 64 16 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 65 nm 55 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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