Compare any two graphics cards:
VS

Radeon HD 3850 X2 vs Radeon HD 4730

Intro

The Radeon HD 3850 X2 comes with a core clock frequency of 668 MHz and a GDDR3 memory frequency of 828 MHz. It also makes use of a 256-bit memory bus, and uses a 55 nm design. It is made up of 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the Radeon HD 4730, which makes use of a 55 nm design. AMD has set the core speed at 700 MHz. The GDDR5 RAM works at a frequency of 900 MHz on this specific card. It features 640(128x5) SPUs as well as 32 TAUs and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 3850 X2 is 84% faster than the Radeon HD 4730 in general, because of its higher bandwidth. (explain)

Radeon HD 3850 X2 105984 MB/sec
Radeon HD 4730 57600 MB/sec
Difference: 48384 (84%)

Texel Rate

The Radeon HD 4730 is a small bit (about 5%) better at AF than the Radeon HD 3850 X2. (explain)

Radeon HD 4730 22400 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 1024 (5%)

Pixel Rate

The Radeon HD 3850 X2 will be quite a bit (more or less 282%) more effective at full screen anti-aliasing than the Radeon HD 4730, and will be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
Radeon HD 4730 5600 Mpixels/sec
Difference: 15776 (282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 3850 X2

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 3850 X2 Radeon HD 4730
Manufacturer AMD AMD
Year Apr 4, 2008 Jun 8, 2009
Code Name RV670 PRO RV770/CE
Memory 512 MB (x2) 512 MB
Core Speed 668 MHz (x2) 700 MHz
Memory Speed 1656 MHz (x2) 3600 MHz
Power (Max TDP) (Unknown) watts 140 watts
Bandwidth 105984 MB/sec 57600 MB/sec
Texel Rate 21376 Mtexels/sec 22400 Mtexels/sec
Pixel Rate 21376 Mpixels/sec 5600 Mpixels/sec
Unified Shaders 320(64x5) (x2) 640(128x5)
Texture Mapping Units 16 (x2) 32
Render Output Units 16 (x2) 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 55 nm
Transistors (Unknown) million 956 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 2.0 x16
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon HD 3850 X2

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield