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Radeon HD 3850 X2 vs Radeon HD 4870 512MB

Intro

The Radeon HD 3850 X2 comes with a core clock frequency of 668 MHz and a GDDR3 memory speed of 828 MHz. It also uses a 256-bit memory bus, and uses a 55 nm design. It is comprised of 320(64x5) SPUs, 16 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 4870 512MB, which comes with a GPU core clock speed of 750 MHz, and 512 MB of GDDR5 memory set to run at 900 MHz through a 256-bit bus. It also features 800(160x5) Stream Processors, 40 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon HD 4870 512MB should theoretically be just a bit better than the Radeon HD 3850 X2 overall. (explain)

Radeon HD 4870 512MB 115200 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 9216 (9%)

Texel Rate

The Radeon HD 4870 512MB is quite a bit (approximately 40%) better at anisotropic filtering than the Radeon HD 3850 X2. (explain)

Radeon HD 4870 512MB 30000 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 8624 (40%)

Pixel Rate

The Radeon HD 3850 X2 is a lot (about 78%) faster with regards to AA than the Radeon HD 4870 512MB, and also will be able to handle higher resolutions without slowing down too much. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
Radeon HD 4870 512MB 12000 Mpixels/sec
Difference: 9376 (78%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3850 X2

Amazon.com

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Radeon HD 4870 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3850 X2 Radeon HD 4870 512MB
Manufacturer AMD AMD
Year Apr 4, 2008 Jun 25, 2008
Code Name RV670 PRO RV770 XT
Memory 512 MB (x2) 512 MB
Core Speed 668 MHz (x2) 750 MHz
Memory Speed 1656 MHz (x2) 3600 MHz
Power (Max TDP) (Unknown) watts 150 watts
Bandwidth 105984 MB/sec 115200 MB/sec
Texel Rate 21376 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 21376 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 320(64x5) (x2) 800(160x5)
Texture Mapping Units 16 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 55 nm
Transistors (Unknown) million 956 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 2.0 x16
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon HD 3850 X2

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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