Compare any two graphics cards:
GeForce RTX 4070 Ti vs Nvidia Titan X
IntroThe GeForce RTX 4070 Ti makes use of a 4 nm design. nVidia has set the core frequency at 2310 MHz. The GDDR6X RAM is set to run at a speed of 1313 MHz on this model. It features 7680 SPUs as well as 240 Texture Address Units and 80 Rasterization Operator Units.Compare those specs to the Nvidia Titan X, which features a clock speed of 1417 MHz and a GDDR5X memory speed of 1251 MHz. It also features a 384-bit bus, and uses a 16 nm design. It is comprised of 3584 SPUs, 224 TAUs, and 96 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 4070 Ti should theoretically perform a small bit faster than the Nvidia Titan X overall. (explain)
Texel RateThe GeForce RTX 4070 Ti will be much (more or less 75%) faster with regards to AF than the Nvidia Titan X. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce RTX 4070 Ti is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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