Compare any two graphics cards:
GeForce RTX 4070 Ti vs Nvidia Titan X
IntroThe GeForce RTX 4070 Ti has clock speeds of 2310 MHz on the GPU, and 1313 MHz on the 12288 MB of GDDR6X memory. It features 7680 SPUs as well as 240 TAUs and 80 ROPs.Compare those specifications to the Nvidia Titan X, which makes use of a 16 nm design. nVidia has set the core speed at 1417 MHz. The GDDR5X RAM runs at a frequency of 1251 MHz on this particular card. It features 3584 SPUs as well as 224 TAUs and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 4070 Ti should in theory be just a bit faster than the Nvidia Titan X in general. (explain)
Texel RateThe GeForce RTX 4070 Ti will be quite a bit (about 75%) better at AF than the Nvidia Titan X. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce RTX 4070 Ti is superior to the Nvidia Titan X, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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