Compare any two graphics cards:
GeForce RTX 4070 Ti vs Nvidia Titan X
IntroThe GeForce RTX 4070 Ti comes with a GPU core speed of 2310 MHz, and the 12288 MB of GDDR6X memory runs at 1313 MHz through a 192-bit bus. It also is made up of 7680 SPUs, 240 Texture Address Units, and 80 ROPs.Compare all that to the Nvidia Titan X, which makes use of a 16 nm design. nVidia has clocked the core frequency at 1417 MHz. The GDDR5X RAM runs at a frequency of 1251 MHz on this card. It features 3584 SPUs along with 224 TAUs and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 4070 Ti, in theory, should perform a bit faster than the Nvidia Titan X in general. (explain)
Texel RateThe GeForce RTX 4070 Ti is quite a bit (approximately 75%) more effective at AF than the Nvidia Titan X. (explain)
Pixel RateThe GeForce RTX 4070 Ti will be much (approximately 36%) faster with regards to FSAA than the Nvidia Titan X, and also capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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