Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon Vega Frontier Edition
IntroThe GeForce RTX 4070 Ti features a clock frequency of 2310 MHz and a GDDR6X memory frequency of 1313 MHz. It also uses a 192-bit bus, and makes use of a 4 nm design. It is comprised of 7680 SPUs, 240 TAUs, and 80 Raster Operation Units.Compare that to the Radeon Vega Frontier Edition, which features a core clock frequency of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also uses a 2048-bit bus, and uses a 14 nm design. It is comprised of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 4070 Ti should in theory be a small bit faster than the Radeon Vega Frontier Edition in general. (explain)
Texel RateThe GeForce RTX 4070 Ti is much (more or less 57%) faster with regards to anisotropic filtering than the Radeon Vega Frontier Edition. (explain)
Pixel RateThe GeForce RTX 4070 Ti should be quite a bit (more or less 109%) faster with regards to AA than the Radeon Vega Frontier Edition, and also will be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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