Compare any two graphics cards:
Radeon RX 7900 XTX vs Radeon VII
IntroThe Radeon RX 7900 XTX features a clock speed of 1855 MHz and a GDDR6 memory speed of 2500 MHz. It also uses a 384-bit memory bus, and makes use of a 5 nm design. It is comprised of 6144 SPUs, 384 TAUs, and 192 ROPs.Compare all that to the Radeon VII, which features a core clock speed of 1400 MHz and a HBM2 memory frequency of 1000 MHz. It also uses a 4096-bit memory bus, and makes use of a 7 nm design. It is made up of 3840 SPUs, 240 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon VII should theoretically be a little bit better than the Radeon RX 7900 XTX in general. (explain)
Texel RateThe Radeon RX 7900 XTX will be much (approximately 112%) more effective at texture filtering than the Radeon VII. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 7900 XTX is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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