Compare any two graphics cards:
Radeon RX 5500 XT vs Radeon RX 7900 XTX
IntroThe Radeon RX 5500 XT has a clock speed of 1717 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 128-bit bus, and uses a 7 nm design. It is comprised of 1408 SPUs, 88 Texture Address Units, and 32 ROPs.Compare those specifications to the Radeon RX 7900 XTX, which features a GPU core clock speed of 1855 MHz, and 24576 MB of GDDR6 RAM set to run at 2500 MHz through a 384-bit bus. It also is comprised of 6144 Stream Processors, 384 Texture Address Units, and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 7900 XTX should be 329% faster than the Radeon RX 5500 XT in general, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 7900 XTX is much (approximately 371%) faster with regards to AF than the Radeon RX 5500 XT. (explain)
Pixel RateThe Radeon RX 7900 XTX is a lot (approximately 548%) better at full screen anti-aliasing than the Radeon RX 5500 XT, and also able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!