Compare any two graphics cards:
GeForce RTX 3080 12 GB vs Radeon RX 7900 XTX
IntroThe GeForce RTX 3080 12 GB uses a 8 nm design. nVidia has clocked the core frequency at 1260 MHz. The GDDR6X memory works at a frequency of 1188 MHz on this card. It features 8960 SPUs along with 280 TAUs and 112 ROPs.Compare that to the Radeon RX 7900 XTX, which makes use of a 5 nm design. AMD has clocked the core speed at 1855 MHz. The GDDR6 memory runs at a speed of 2500 MHz on this card. It features 6144 SPUs along with 384 TAUs and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 7900 XTX should be just a bit faster than the GeForce RTX 3080 12 GB in general. (explain)
Texel RateThe Radeon RX 7900 XTX will be a lot (more or less 102%) faster with regards to AF than the GeForce RTX 3080 12 GB. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 7900 XTX is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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