Compare any two graphics cards:
GeForce RTX 3080 12 GB vs Radeon RX 7900 XTX
IntroThe GeForce RTX 3080 12 GB features a GPU clock speed of 1260 MHz, and the 12288 MB of GDDR6X RAM is set to run at 1188 MHz through a 384-bit bus. It also is comprised of 8960 Stream Processors, 280 TAUs, and 112 Raster Operation Units.Compare all of that to the Radeon RX 7900 XTX, which uses a 5 nm design. AMD has set the core frequency at 1855 MHz. The GDDR6 RAM is set to run at a speed of 2500 MHz on this particular model. It features 6144 SPUs as well as 384 TAUs and 192 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 7900 XTX, in theory, should perform a small bit faster than the GeForce RTX 3080 12 GB overall. (explain)
Texel RateThe Radeon RX 7900 XTX will be a lot (about 102%) more effective at texture filtering than the GeForce RTX 3080 12 GB. (explain)
Pixel RateThe Radeon RX 7900 XTX should be much (approximately 152%) faster with regards to anti-aliasing than the GeForce RTX 3080 12 GB, and should be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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