Compare any two graphics cards:
GeForce RTX 3080 Ti vs Radeon RX 7900 XT
IntroThe GeForce RTX 3080 Ti features a clock speed of 1365 MHz and a GDDR6X memory speed of 1188 MHz. It also makes use of a 384-bit bus, and makes use of a 8 nm design. It is comprised of 10240 SPUs, 320 Texture Address Units, and 112 ROPs.Compare those specs to the Radeon RX 7900 XT, which makes use of a 5 nm design. AMD has set the core frequency at 1500 MHz. The GDDR6 memory works at a frequency of 2500 MHz on this card. It features 5376 SPUs along with 336 Texture Address Units and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3080 Ti should be 14% faster than the Radeon RX 7900 XT in general, due to its greater bandwidth. (explain)
Texel RateThe Radeon RX 7900 XT is just a bit (more or less 15%) more effective at texture filtering than the GeForce RTX 3080 Ti. (explain)
Pixel RateThe Radeon RX 7900 XT is a lot (approximately 88%) faster with regards to AA than the GeForce RTX 3080 Ti, and capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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