Compare any two graphics cards:
GeForce RTX 3080 12 GB vs Radeon RX 7900 XT
IntroThe GeForce RTX 3080 12 GB uses a 8 nm design. nVidia has set the core speed at 1260 MHz. The GDDR6X RAM runs at a speed of 1188 MHz on this particular card. It features 8960 SPUs along with 280 TAUs and 112 ROPs.Compare all that to the Radeon RX 7900 XT, which makes use of a 5 nm design. AMD has clocked the core speed at 1500 MHz. The GDDR6 memory runs at a speed of 2500 MHz on this specific card. It features 5376 SPUs along with 336 Texture Address Units and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 3080 12 GB should perform a small bit faster than the Radeon RX 7900 XT overall. (explain)
Texel RateThe Radeon RX 7900 XT is much (about 43%) more effective at anisotropic filtering than the GeForce RTX 3080 12 GB. (explain)
Pixel RateThe Radeon RX 7900 XT is much (about 104%) more effective at FSAA than the GeForce RTX 3080 12 GB, and also will be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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