Compare any two graphics cards:
Radeon RX 6950 XT vs Radeon RX 7900 XT
IntroThe Radeon RX 6950 XT uses a 7 nm design. AMD has set the core speed at 1925 MHz. The GDDR6 RAM runs at a frequency of 2250 MHz on this particular card. It features 5120 SPUs along with 320 Texture Address Units and 128 ROPs.Compare all that to the Radeon RX 7900 XT, which makes use of a 5 nm design. AMD has set the core speed at 1500 MHz. The GDDR6 RAM works at a frequency of 2500 MHz on this card. It features 5376 SPUs as well as 336 Texture Address Units and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 7900 XT is 39% quicker than the Radeon RX 6950 XT overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 6950 XT will be a lot (about 22%) faster with regards to AF than the Radeon RX 7900 XT. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 7900 XT is a better choice, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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