Compare any two graphics cards:
GeForce RTX 3080 vs GeForce RTX 4090
IntroThe GeForce RTX 3080 makes use of a 8 nm design. nVidia has clocked the core speed at 1440 MHz. The GDDR6X RAM runs at a frequency of 1188 MHz on this specific card. It features 8704 SPUs as well as 272 Texture Address Units and 96 ROPs.Compare those specs to the GeForce RTX 4090, which features core clock speeds of 2235 MHz on the GPU, and 1325 MHz on the 24576 MB of GDDR6X RAM. It features 16384 SPUs along with 512 TAUs and 176 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 4090 will be 34% faster than the GeForce RTX 3080 in general, due to its higher bandwidth. (explain)
Texel RateThe GeForce RTX 4090 will be quite a bit (about 192%) better at anisotropic filtering than the GeForce RTX 3080. (explain)
Pixel RateThe GeForce RTX 4090 is much (about 185%) more effective at FSAA than the GeForce RTX 3080, and also able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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