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GeForce 8600 GT 512MB DDR2 vs GeForce GTX 1630

Intro

The GeForce 8600 GT 512MB DDR2 has a GPU core clock speed of 540 MHz, and the 512 MB of DDR2 RAM is set to run at 400 MHz through a 128-bit bus. It also features 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare those specifications to the GeForce GTX 1630, which has a clock frequency of 1740 MHz and a GDDR6 memory frequency of 1500 MHz. It also makes use of a 64-bit memory bus, and uses a 12 nm design. It is comprised of 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce GTX 1630 75 Watts
Difference: 28 Watts (60%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1630 should perform quite a bit faster than the GeForce 8600 GT 512MB DDR2 overall. (explain)

GeForce GTX 1630 98304 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 85504 (668%)

Texel Rate

The GeForce GTX 1630 will be quite a bit (about 544%) better at anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce GTX 1630 55680 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 47040 (544%)

Pixel Rate

The GeForce GTX 1630 will be quite a bit (more or less 544%) more effective at full screen anti-aliasing than the GeForce 8600 GT 512MB DDR2, and capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 1630 27840 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 23520 (544%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

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GeForce GTX 1630

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 GeForce GTX 1630
Manufacturer nVidia nVidia
Year April 2007 June 2022
Code Name G84 TU117
Memory 512 MB 4096 MB
Core Speed 540 MHz 1740 MHz
Memory Speed 800 MHz 3000 GB/s
Power (Max TDP) 47 watts 75 watts
Bandwidth 12800 MB/sec 98304 MB/sec
Texel Rate 8640 Mtexels/sec 55680 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 27840 Mpixels/sec
Unified Shaders 32 512
Texture Mapping Units 16 32
Render Output Units 8 16
Bus Type DDR2 GDDR6
Bus Width 128-bit 64-bit
Fab Process 80 nm 12 nm
Transistors 289 million 4700 million
Bus PCIe x16 PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce GTX 1630

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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