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GeForce GTX 1630 vs GeForce GTX 260 Core 216

Intro

The GeForce GTX 1630 features a clock speed of 1740 MHz and a GDDR6 memory speed of 1500 MHz. It also uses a 64-bit bus, and uses a 12 nm design. It features 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the GeForce GTX 260 Core 216, which has a core clock frequency of 576 MHz and a GDDR3 memory speed of 999 MHz. It also makes use of a 448-bit memory bus, and uses a 65 nm design. It features 216 SPUs, 72 Texture Address Units, and 28 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1630 75 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 127 Watts (169%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 260 Core 216 should in theory be a bit better than the GeForce GTX 1630 in general. (explain)

GeForce GTX 260 Core 216 111888 MB/sec
GeForce GTX 1630 98304 MB/sec
Difference: 13584 (14%)

Texel Rate

The GeForce GTX 1630 should be a lot (approximately 34%) faster with regards to AF than the GeForce GTX 260 Core 216. (explain)

GeForce GTX 1630 55680 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 14208 (34%)

Pixel Rate

The GeForce GTX 1630 should be much (approximately 73%) more effective at AA than the GeForce GTX 260 Core 216, and able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 1630 27840 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 11712 (73%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1630

Amazon.com

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GeForce GTX 260 Core 216

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1630 GeForce GTX 260 Core 216
Manufacturer nVidia nVidia
Year June 2022 September 16, 2008
Code Name TU117 G200
Memory 4096 MB 896 MB
Core Speed 1740 MHz 576 MHz
Memory Speed 1500 GB/s 999 MHz
Power (Max TDP) 75 watts 202 watts
Bandwidth 98304 MB/sec 111888 MB/sec
Texel Rate 55680 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 27840 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 512 216
Texture Mapping Units 32 72
Render Output Units 16 28
Bus Type GDDR6 GDDR3
Bus Width 64-bit 448-bit
Fab Process 12 nm 65 nm
Transistors 4700 million 1400 million
Bus PCIe 4.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.6 OpenGL 3.1

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1630

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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